Session 3
Positions and displacements
THEORETICAL MATERIAL
- Basic position: The one in which the player waits for the shuttlecock hit by the opponent. In this position, the body will be facing the net, adopting a balanced position with the legs slightly flexed, the feet shoulder-width apart and the right one slightly forward (left for left-handers).
- Defensive position:
- The trunk is slightly more flexed than in the basic position.
- The executing arm will be in a lower position and close to the ground.
- Greater leg flexion.
- Displacements from the center forward.
- Displacements from the center to the sides of the pitch: A step will be made in the lateral direction with the right or left leg depending on where we want to move.
- Displacements from the center to the bottom of the pitch.
PRACTICAL SESSION
Session 3: "Positions and displacements"
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Materials: Shuttlecocks, rackets, ropes, Tablet.
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Grade: Fifth.
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Timing: 45 mins.
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Session aim: To interpret and understand the different movements and positions that can be carried out in badminton.
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Vocabulary
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Position (posición)
Down (abajo)
Up (arriba)
Displacement (desplazamiento)
Right (derecha)
Left (izquierda)
Forward (adelante)
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Basic (básico/a)
Defensive (defensivo/a)
Soft (suave)
Hard (fuerte)
Quick (rápido)
Soon (pronto)
Late (tarde)
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To place (situar)
To reach (llegar, alcanzar)
To find (encontrar)
To achieve (lograr)
To engage in (participar)
To crouch (agacharse)
To stand up (levantarse).
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INITIAL PART (Session 3)
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Activity 2:
A particular "catch-after"
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Timing: 5 mins.
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Teaching Style: Direct Command.
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Key Competences: Linguistic Communication; Mathematic; Learn to learn; Social and Civic; Cultural Awareness and Expression.
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Aim: To get a touchdown with the movements left / right, front / back in the game of badminton.
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Description:
In groups of six, they will play a “catch-after” game over the lines of the field. One player must tug the rest. Once he / she reaches someone, they will change roles.
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Rules:
The players who are on the lines of the field must stay in these, being able to use all of them.
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Pictorial:
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Variants: The same game will be played, although instead of one player going to catch the rest, there will be three.
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Intensity: Medium
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Space: Gym
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Material: Net
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MAIN PART (Session 3)
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Activity 3: Jump!
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Timing: 8 mins.
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Teaching Style: Task assignment.
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Key Competences: Linguistic Communication; Learn to learn; Social and Civic.
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Aim: To coordinate the movements by jumping in different parts of the space.
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Description:
Groups of five; four students will take a rope, forming a cross. They will move in a circle (in the same direction), making the central student jump on the free spaces.
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Rules:
1. The students holding the ropes will always be moving.
2. They will change roles once the one in the middle steps on a rope. |
Pictorial:
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Variants: They will play the same game, but moving through space in different directions this time.
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Intensity: High
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Space: Gym
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Material: Ropes
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Activity 4: Touch the shoulder
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Timing: 8 mins.
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Teaching Style: Task assignment.
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Key Competences: Linguistic Communication; Learn to learn; Social and Civic.
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Aim: To become familiar with the double step movement.
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Description:
In pairs, the components will try to touch the partner's shoulder with one of their hands.
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Rules:
The touches should be soft, without hurting.
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Pictorial:
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Variants: In pairs, they will choose a different color for each corner. In turn, one of them will say a color for their partner to go to the appropriate corner in side step.
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Intensity: High
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Space: Gym
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Material: -
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Activity 5: Move quick
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Timing: 8 mins.
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Teaching Style: Task assignment.
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Key Competences: Linguistic Communication; Learn to learn; Social and Civic; Mathematic and Entrepreneurship
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Aim: To work out coordination, acquiring fast movements in badminton.
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Description:
In pairs, a student will make movements, standing with their backs to the partner. He will slap him around, pointing to the corner where he/she will move.
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Rules:
1. The role will be changed every turn.
2. The signal will be indicated with the finger of one hand. |
Pictorial:
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Variants: Same game, although the direction will be indicated by tilting the cork of a shuttlecock.
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Intensity: High
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Space: Gym
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Material: Shuttlecocks
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